36 research outputs found

    Identification of Fully Physical Consistent Inertial Parameters using Optimization on Manifolds

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    This paper presents a new condition, the fully physical consistency for a set of inertial parameters to determine if they can be generated by a physical rigid body. The proposed condition ensure both the positive definiteness and the triangular inequality of 3D inertia matrices as opposed to existing techniques in which the triangular inequality constraint is ignored. This paper presents also a new parametrization that naturally ensures that the inertial parameters are fully physical consistency. The proposed parametrization is exploited to reformulate the inertial identification problem as a manifold optimization problem, that ensures that the identified parameters can always be generated by a physical body. The proposed optimization problem has been validated with a set of experiments on the iCub humanoid robot.Comment: 6 pages, published in Intelligent Robots and Systems (IROS), 2016 IEEE/RSJ International Conference o

    On Centroidal Dynamics and Integrability of Average Angular Velocity

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    In the literature on robotics and multibody dynamics, the concept of average angular velocity has received considerable attention in recent years. We address the question of whether the average angular velocity defines an orientation framethat depends only on the current robot configuration and provide a simple algebraic condition to check whether this holds. In the language of geometric mechanics, this condition corresponds to requiring the flatness of the mechanical connection associated to the robotic system. Here, however, we provide both a reinterpretation and a proof of this result accessible to readers with a background in rigid body kinematics and multibody dynamics but not necessarily acquainted with differential geometry, still providing precise links to the geometric mechanics literature. This should help spreading the algebraic condition beyond the scope of geometric mechanics,contributing to a proper utilization and understanding of the concept of average angular velocity.Comment: 8 pages, accepted for IEEE Robotics and Automation Letters (RA-L

    Derivative-free online learning of inverse dynamics models

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    This paper discusses online algorithms for inverse dynamics modelling in robotics. Several model classes including rigid body dynamics (RBD) models, data-driven models and semiparametric models (which are a combination of the previous two classes) are placed in a common framework. While model classes used in the literature typically exploit joint velocities and accelerations, which need to be approximated resorting to numerical differentiation schemes, in this paper a new `derivative-free' framework is proposed that does not require this preprocessing step. An extensive experimental study with real data from the right arm of the iCub robot is presented, comparing different model classes and estimation procedures, showing that the proposed `derivative-free' methods outperform existing methodologies.Comment: 14 pages, 11 figure

    Gym-Ignition: Reproducible Robotic Simulations for Reinforcement Learning

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    This paper presents Gym-Ignition, a new framework to create reproducible robotic environments for reinforcement learning research. It interfaces with the new generation of Gazebo, part of the Ignition Robotics suite, which provides three main improvements for reinforcement learning applications compared to the alternatives: 1) the modular architecture enables using the simulator as a C++ library, simplifying the interconnection with external software; 2) multiple physics and rendering engines are supported as plugins, simplifying their selection during the execution; 3) the new distributed simulation capability allows simulating complex scenarios while sharing the load on multiple workers and machines. The core of Gym-Ignition is a component that contains the Ignition Gazebo simulator and exposes a simple interface for its configuration and execution. We provide a Python package that allows developers to create robotic environments simulated in Ignition Gazebo. Environments expose the common OpenAI Gym interface, making them compatible out-of-the-box with third-party frameworks containing reinforcement learning algorithms. Simulations can be executed in both headless and GUI mode, the physics engine can run in accelerated mode, and instances can be parallelized. Furthermore, the Gym-Ignition software architecture provides abstraction of the Robot and the Task, making environments agnostic on the specific runtime. This abstraction allows their execution also in a real-time setting on actual robotic platforms, even if driven by different middlewares.Comment: Accepted in SII202

    Efficient Geometric Linearization of Moving-Base Rigid Robot Dynamics

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    The linearization of the equations of motion of a robotics system about a given state-input trajectory, including a controlled equilibrium state, is a valuable tool for model-based planning, closed-loop control, gain tuning, and state estimation. Contrary to the case of fixed based manipulators with prismatic or rotary joints, the state space of moving-base robotic systems such as humanoids, quadruped robots, or aerial manipulators cannot be globally parametrized by a finite number of independent coordinates. This impossibility is a direct consequence of the fact that the state of these systems includes the system's global orientation, formally described as an element of the special orthogonal group SO(3). As a consequence, obtaining the linearization of the equations of motion for these systems is typically resolved, from a practical perspective, by locally parameterizing the system's attitude by means of, e.g., Euler or Cardan angles. This has the drawback, however, of introducing artificial parameterization singularities and extra derivative computations. In this contribution, we show that it is actually possible to define a notion of linearization that does not require the use of a local parameterization for the system's orientation, obtaining a mathematically elegant, recursive, and singularity-free linearization for moving-based robot systems. Recursiveness, in particular, is obtained by proposing a nontrivial modification of existing recursive algorithms to allow for computations of the geometric derivatives of the inverse dynamics and the inverse of the mass matrix of the robotic system. The correctness of the proposed algorithm is validated by means of a numerical comparison with the result obtained via geometric finite difference
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